Novabeast Fluffy Tail
A fluffy tail! While this tail was designed with the Novabeast in mind, it can be used with any avatar. There are two versions to use. One uses its own material and the included instructions show how to set it up. The other has the UVs mapped to use the same texture as the existing fluff texture of the Novabeast, and requires some blender and Unity knowledge to setup. This will also require you to retexture the fluff on your Novabeast. It uses the same material, but in order to work the UV is completely different. This version is more optimized, but due to the size of the tail compared to the rest of the fluff, the texture resolution on the combined version is pretty low, so it is best used if you plan give each whole fluff its own color. Both versions include Ambient Occlusion maps for shading and their own substance painter files. There are included animations for toggling the tail, scaling the tail, and controlling the tail. The scaling and controlling animations use the same parameters as the existing tail on the Novabeast.
It is a drag and drop asset with the original Novabeast using VRCFury, and includes instructions for use with other avatars as well!
Blender file, Substance Painter File, Unity Package (including AO maps), picture instructions